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Showing results for tags 'Fallout 4'.



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Found 5 results

  1. F4 all perks & STATS play

    Has anyone attempted an "all/maxed STATS & perks" play-through? Does this game have a DA:I type thing where foes don't give you any XP if you're a certain number of levels above them?
  2. Cursed Brickwall of Headbanging +6

    Okay, my forays in the "new" Survival mode are coming along excitedly. With one tiny, itsy bitsy eeny-meeny caveat: the never-to-be-damned-enough first encounter with the Brotherhood via face-shooting a bunch of ghouls. I cannot, for the life of me, complete that encounter. The damned damage modifiers make them ridiculously strong (particularly the last two batches) and they regularly knock out the guy in power armor right before tearing off my power-armored limbs. They tend to traipse right across my landmines to then gracefully pirouette into me for crippling damage. I've collected four mini-nukes and am staring at them intently.
  3. RELEASED: Fallout 4 Mods for Xbox

    Fallout 4 - Mods Now Available for Xbox One Update – May 31 Starting today, we are excited to deliver on something we’ve wanted to do for a very long time – bring Mods to a console audience. With the latest title update for Fallout 4, Xbox One gamers are now able to browse Mods on Bethesda.net and, more importantly, can directly download and play Mods within the game’s main menu. Playing Fallout 4 on PlayStation 4? Your wait is almost over, too. We anticipate Mods arriving on the PS4 next month. For news and updates on Fallout 4 Mods, keep your eyes on Bethesda.net, our community forums, and on the @bethesdastudios and @fallout Twitter accounts. Mods and the players who create them have always been an important part of our games, going all the way back to Morrowind and The Elder Scrolls Construction Set. We believe that our games become something much more special, when we put the power of creation in your hands. New quests, environments, characters, dialogue, outfits, weapons and more – with Mods, the possibilities of what you can do are endless. You are creating new experiences that enhance and take our games into amazing and surprising new directions. For Fallout 4, our goal was to make Mods easier and more accessible than ever before – for both the creators and the players. By building an all-new system with Bethesda.net we’ve made a huge leap forward in achieving that. You can now browse and search for the latest and greatest Mods, choose your favorites, post feedback, and install them – all within the game. Simply select Mods from the main menu, and start browsing. You can also browse through mods online on Bethesda.net. If you want to try making Mods (and we think everybody should), the Creation Kit – the same tool that we used to create Fallout 4 – is a free download via theBethesda.net launcher. You can check out the Creation Kit Wiki, our online documentation and help file, for more details and tips on how to make them. We plan to update and evolve Mods and the Creation Kit based on your experiences so be sure to leave feedback in our forums. For console players, Mods will be coming to Xbox One in May and PlayStation 4 in June. We have a lot to do yet, but we hope it changes console gaming the way it has changed PC. Finally, we’d like to thank all the Modders who volunteered to beta test the Creation Kit and Mods during our closed beta. Your feedback has been invaluable and we couldn’t have done it without you. For them and for all our players, we can’t wait to see what you create. --------------------- Go online to Bethesda.net and create an account. Then peruse the mods, add whichever you like to your library and then when next you play Fallout 4, select Mods from your menu, sign in to Bethesda.net and away ya go! ***WARNING*** Using any mods will turn off achievements.
  4. Fallout 4 Tip Thread

    Let's get a tip thread going. As we learn little things or find an interesting spot, we can share them. Avoid listing spoilers! Here's a Kotaku tip thread on crafting. Not a lot of information, but something to get you started on the robust & unexplained settlement crafting. They also had an article about how to get the Cryolator (freeze ray shotgun) in the Overseer's office in Vault 111 even if you're not a master lockpick. Take Dogmeat down there & have him find items. He'll grab the gun out of the case. It comes with 200 ammo which might be in Dogmeat's inventory. It's a good weapon in that it can freeze enemies close in though they don't stay frozen for long.
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