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SithWarrior

SWBF Thoughts

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Chuckles    920

Well...

It's pretty much four for ground missions, each utilizing all the different game types.

The fighters also have other maps which are more visual than anything. Tokens in a canyon, etc.

The single-player missions have separate maps for some.

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SithWarrior    1831

Wait, does the game only have 4 maps? Total or only 4 open for each mode? Either way, that stinks (one is criminal, the other is boring).

Walker Assault & Supremacy: use the sames Maps

 

Fighter Squadron: uses the same planets but are different maps

 

Cargo: uses the same planets but are different maps

 

Droid Run, Blast, Drop Zone, Heroes vs Villains and, Hero Hunt: use same set of maps(think there's two different Tatooine maps)

 

Offline modes: use dame planets with a varietally of unique maps for it or using the same MP ones

 

(hope the write up makes sense)

 

so there's 12 maps http://ca.ign.com/articles/2015/05/04/star-wars-battlefront-features-12-multiplayer-maps

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Palamino    459

It gets a little boring with just 4 map rotation especially of you get stuck on a bad team. When that happens, the only recourse is to leave the match and find a new room.

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Chuckles    920

I still find it odd that there's no random map/gametype selection.

Hell, even do two of each so both sides can be goodies and baddies.

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