Playing Muted

Do You Need Walls for Defense?

7 posts in this topic

Some settlement locations are quite large. Do you need to wall in the entire area?

Do you need walls at all or will turrets do the job of crushing invaders?

What gets destroyed if its not protected by a wall?

In the real world I wouldn't attempt to protect a huge large space. I'd use walls minimally and only defend areas that are of real use. Would this concept apply to FO4?

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Not really. The "best" use of materials if you don't plan on making the game solely about settlement needs (if you even bother with 'em, ya don't have to) is to just place a structure here and there with turrets on top.

IMPORTANT TIP!!!1! - There is a concrete floor/block that is allowed to be placed at whichever elevation (inside the ground, etc.) you wish so you can have an even base/floor for buildings.

A lot of people (me definitely included) completely missed this and that certainly helped push me into exasperation and wore me out.

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18 hours ago, Chuckles said:

Not really. The "best" use of materials if you don't plan on making the game solely about settlement needs (if you even bother with 'em, ya don't have to) is to just place a structure here and there with turrets on top.

IMPORTANT TIP!!!1! - There is a concrete floor/block that is allowed to be placed at whichever elevation (inside the ground, etc.) you wish so you can have an even base/floor for buildings.

A lot of people (me definitely included) completely missed this and that certainly helped push me into exasperation and wore me out.

Other than the "happiness" value for settlers, do improved defenses alter the gameplay at all? I've been reading around and it looks like you still have to help out with attacks anyway. It seems like passive defenses like walls and active defenses like turrets are just for aesthetic value.

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The only effect improved defenses have is to reduce the likely hood of attacks. If your not in the green, your chance of that settlement being attacked are much higher. Walls just force enemies into one place so they are easier to manage. 

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Where I could I simply put turrets, preferably in a slightly elevated area so that said turrets have a wider angle of attack & are tougher to take out by the baddies.  When I could afford it I put a heavy turret in those higher spots & have a regular turret on the ground so that they "back each other" up so to speak.  I've not had to worry about the starting point area (Sanctuary), or even the fort, but other areas (the drive in & a couple of others) have been attacked from time to time so I focus on them.  Where possible I also try & improve on any weapons the settlers may be carrying.  

The game is almost free NRA advertising sometimes.  

 

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With the first DLC you can just create a bunch o' floating farmers with chaingun hands.

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